![]() ![]() The game was first revealed during E3 2001 where a playable demo version of the game was available and with a release date of Novemin Japan, December 3rd, 2001 for North America, and later released to the rest of the world by May, 2002. Melee was designed to take full advantage of the Nintendo GameCube's higher processing power and feature many characters who could not be included in the first Smash game. This short development window was due to Nintendo's desire to ship the title as a launch title due to the growing popularity of the N64 game. It was created within 13 months which series creator Masahiro Sakurai noted was particularly "destructive" to his own personal life and health. Development of Melee began almost immediately after the release of the first Super Smash Bros. ![]()
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